4/4/2024 0 Comments Jojo fighting games pcIt was originally released in the arcade in 1998 on the CP System III (CPS-3) arcade board this version was known outside Japan as JOJO's Venture. The game was developed by the same team who was responsible for the Street Fighter III series. Jo Jo Manga/Anime fans should definitely be giving this a go.JoJo's Bizarre Adventure is a fighting video game developed by Capcom based on Hirohiko Araki's manga of the same title. Some may find the price somewhat prohibitive given the semi-bare bones modes on offer combined with the fact that we are ultimately talking about a port of a niche near decade old fighter, but if you can look past that, there’s fun to be had. Overall JoJo is a pretty solid fighter and a pretty good upgraded port to boot. It’s an interesting spin on a more traditional story mode but clearly takes some inspiration from Street Fighter Alpha 3’s World Tour mode. For example, fighting a character who replenishes their life periodically. Arcade, VS, Practice and “All Star Battle” is sort of your “Story” mode where you get to work your way through a bunch of scenarios. The options on offer here are pretty standard fare. It’s also understandable that they probably didn’t think it would be worth the cost/benefit to completely overhaul the animations on a near decade old niche fighting game port. The only real knock on the visuals are the animations which can be a bit stiff and it felt to me like it almost affected how well the fights themselves flowed. Special moves and Ultras/Finishers are suitably over the top and carry that heavy anime influence that can often have you simply staring hypnotically as you watch your super move play out. Characters are big, bold and expertly infuse that “hand drawn” almost cel shaded looks to them. Cyber Connect 2 really went to great lengths to make this game feel like Hirohiko Araki’s Manga comic come to life. It has to be said that I personally feel the visual style and flair is where JoJo really shines. While I don’t expect many if any games to ever reach the level of Killer Instinct online, at the very least for a more complete review, it would have been good to see how it fared. Speaking of niche, maybe it’s down to my timezone, but I simply couldn’t find an online match to try out how the game performs. It won’t take most long to acclimatise, but I did however find myself pressing incorrect buttons every now and again, but I put that down to muscle memory on Capcom fighters more than anything. JoJo eschews that and goes for the more SNK inspired High/Medium/Low Attack as well as “Dodge” which many Sega fans will remember from Virtua Fighter. Most players these days (at least the more casual fighting fan at least) are more accustomed to the High/Medium/Low combination of punches and kicks. There are some subtle differences in the control scheme some may need to adjust to. Which makes sense given Capcom published (and most likely oversaw) the original game on Dreamcast. Having played a lot of fighting games over the last 30 years, JoJo’s Bizarre adventure felt fairly familiar as most of the standards Capcom introduced to us throughout the many versions of Street Fighter and Marvel vs Capcom, were all in place here. I feel like this has meant we got a super solid port of the game and my brief research of the PlayStation 3 titles shows that it’s been translated beautifully from the original.īut as someone who had never watched the anime, I did my best to briefly catch up on the franchises history both in anime and video games and it really does seem like Cyber Connect 2 have managed to not only faithfully refresh their fighting game series, but also captured JoJo’s extravagant style and really brought the manga to life as a fighting game. It’s also quite interesting to see that Cyber Connect 2 developed both the Dreamcast original, the PlayStation 3 sequel and the current Remaster. It’s somewhat less chaotic to actually play, but the on-screen action can appear even crazier with the anime inspired visual splendour on display. As the original did on Dreamcast, JoJo takes a lot of inspiration from Marvel vs Capcom and it’s immediately apparent when you play it. It’s interesting to think that this came out only 2 months before Killer Instinct in 2013 and two years after Marvel vs Capcom 3 and I have to wonder how this game would have done had it been attached to a less niche property.
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